Tomo Kihara&Playfool

Tomo Kihara

Tomo Kihara is an artist and game developer creating experimental games and public installations. His work often takes the form of embodied playable thought experiments that invite everyone to explore new questions around socio-technical issues through play. Recent projects focusing on AI’s social impact have been developed in collaboration with institutions such as Waag Futurelab (Amsterdam) and the Mozilla Foundation (USA). His works have been exhibited at the Victoria & Albert Museum (London, 2022) and the Asian Art Museum (San Francisco, 2024).

Playfool

Playfool is an art-design unit by Daniel Coppen (UK) and Saki Maruyama (JP). With a combined background in design and engineering, their work explores the relationships between society and technology through the medium of play. Their multidisciplinary and experimental practice comprises objects, installations, and multimedia productions, which emphasize play’s experimental, reflective and intimate qualities. Playfool’s works have been awarded in both the Dezeen Award (2021) and STARTS Prize (2024), and have been exhibited at the Victoria and Albert Museum (London, 2023) and Ars Electronica (Linz, 2024).


Artworks

outdraw.AI
Co-creater : Saki Maruyama & Daniel Coppen (Playfool)

2022-2024
Screen, iPads, computer

outdraw.AI and is a game where you must draw the prompt in an unusual way so that other humans can guess what it is, but the image recognition AI can’t. In each round, one player chooses a prompt and attempts to create a drawing that’s just clear enough for humans but confusing to the AI. Once the drawing is complete, all participants, including the AI, attempt to guess
the subject. Humans win the round if at least one of them guesses correctly while the AI fails. However, if the AI guesses correctly, all the humans lose that round.
This game is part of the broader “Deviation Game” series, which explores the dynamic relationship between human creativity and AI. Expanding on Alan Turing’s Imitation Game (1950), the series aims to utilize AI not to imitate humanity’s past expressions, but rather to identify established expressions, allowing humans to deviate from the past and expand the horizons of artistic possibility.

 

Year : 2022-2024

 

Engineering: Kye Shimizu, Jasper Stephenson
Music : Plot Generica
Logo : Yu Miyama
Commission : Civic Creative Base Tokyo [CCBT]
7-9PM, 2 November - Dream of Kandinsky....... see you on the Future Square in C-LAB